mercredi 23 juin 2010

HotFix 3ds Max & 3ds Max Design 2009-2010-2011

De nouveaux hotfix pour 3ds Max/ 3ds Max Design 2009-2010-2011 sont disponibles.


3ds Max 2009
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15302236&linkID=9241178

3ds Max Design 2009
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15302417&linkID=10381720

3ds Max 2010
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15302431&linkID=9241178

3ds Max Design 2010
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15302414&linkID=10381720

Feature
Resolved Issue

Autodesk® Backburner™
* 3ds Max 2009 and 3ds Max Design 2009 is now render compatible with Backburner 2011.
* In various cases when changing frames while using to render strips from the Backburner Monitor, the incorrect frames were rendered. The correct frames are now be rendered.
* Changing render width in a job when rendering strips from the Backburner Monitor rendered a blank error frame. The blank frame is no longer rendered.
* When rendering with bitmaps, a program error could occur due to memory not being released; the memory is now released properly.
* Render To Texture (RTT) would not render to an IPv6 network. This is now possible.

Biped
* When loading a Biped BIP, Xtra bones would not scale properly; they now scale correctly.

Performance
* The program error on start-up, when using sixteen or more CPU cores has been fixed; also, all cores are now used.

-----------------------------------

3ds Max 2011
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15302592&linkID=9241178

3ds Max Design 2011
http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=15302366&linkID=10381720

Feature
Resolved Issue

Autodesk Materials
* A program error occurred if the Autodesk Materials were uninstalled and Autosave or Save was used. The error no longer occurs and the files are saved correctly.
* Autodesk Materials presets failed to load correctly on operating systems that used commas to define decimals; these presets now load correctly in this environment.

Autodesk® FBX®
* An empty scene was created when loading RPC assets from Autodesk® Revit® through FBX. An empty scene is no longer loaded.
* When using Autodesk Revit 2011, FBX texture maps were using GUID labels for naming texture maps; texture maps now use their appropriate file names.

Help
* The "Download Vegetation" link in the Help menu now loads the proper page.

Lights
* When importing IES lights their orientation would rotate, this rotation no longer occurs.

mental ray®
* When using mental ray proxies and setting mental ray to use BSP2 when rendering to a sequence, some of the memory was not released . This has been fixed.
* When setting mental ray to use BSP2 in 64-bit versions of 3ds Max, speckled artifacts could appear when rendering; these artifacts no longer occur.

Performance
* The program error on start-up when using sixteen or more CPU cores has been fixed; also, all cores are now used.



Slate Material Editor
* When minimizing the Slate Material Editor, the keyboard kept selection focus with the result that the Delete key wouldn’t work;

this has been corrected.

Merci à Philippe d’AIGA.